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Magi Guildskills

by Arota

You open a Magi Guildskills entitled, "Magi Guildskills" to the bookmark, on page 1, and begin reading.
ENCHANTMENT
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Worrystone An unpredictable magical item.
Firelash A lash of burning fire.
Hearing Hear while otherwise deaf.
Fist The fist sigil.
Cold Enchant rings with the power to resist cold.
Waterwalking Enchant shoes with the power to walk on water.
Flame The flame sigil.
Electric Enchant rings with electric resistance.
Firewall Create a wall of fire.
Brooch Create a brooch of the Under King.
Key The key sigil.
Eye A sigil dealing with souls and other dimensions.
Augment Increase the power of weapons and armour.
Meteor Turn arrows into flaming meteors.
Magic Enchant rings with magic resistance.
Knife The knife sigil.
Comprehension Understand all mortal languages for a time.
Icewall Create a blocking wall of ice.
Mushroom The mushroom sigil.
Whirlwind The roaring whirlwind of Slyphe.
Concealment The obfuscating orb of concealment.
Fire Enchant rings with fire resistance.
Bauble A magically scented bauble to attract falcons.
Monolith The monolith sigil.
Dreamcatcher Increase regeneration while sleeping.
Negation The powerful gem of negation.
Cube The vibration-dampening cube sigil.
Pestilence Create a ring of pestilence.
Stasis Items in the bag of stasis decay more slowly.
Orb The chaos-destroying orb sigil.
Purity Create a necklace of purity.
You open a Magi Guildskills entitled, "Magi Guildskills" to the bookmark, on page 2, and begin reading.

ELEMENTALISM
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Channel Open conduits to the Elemental Realms.
Light Light up your surroundings.
Gust Blow someone in a direction with a gust of wind.
Reflection Create a distracting illusion of yourself.
Stonefist Coat your fists with rock and punch with more power.
Waterweird Summon a water elemental to help you walk on water.
Stoneskin Create a protective but supple layer of stone around you.
Fortification Protect your open channels from attack.
Freeze Chill another player.
Hailstorm Call down a hailstorm to pummel everyone else in the room.
Fog Conjure up obscuring fog.
Geyser Knock someone out of the trees or the sky.
Hellfumes Create choking fumes in your surroundings.
Scry Locate another player.
Illusion Cast an illusion of your choosing.
Icewall Conjure up an obstructing icewall.
Firelash Attack with elemental fire.
Sandling Summon a sand elemental to sequester you underground.
Chargeshield Create a magical shield to resist electric damage.
Erode Destroy the defenses of your opponent.
Bloodboil Boil off that which afflicts you.
Ring Extend the life of a crystalline vibration.
Firewall Create a wall of elemental fire.
Binding The magic of channel binding.
Deepfreeze Cast a spell of extreme cold at your enemies.
Aerial Summon an air elemental to carry you to the skies.
Flood Drown a location in water.
Simultaneity Parallel channeling.
Staff Summon an elemental staff.
Efreeti Call a fiery efreeti to your aid.
Transfix Mesmerize your target into inaction.
Stormhammer Call down the wrath of the storm upon multiple enemies.
Holocaust Create a delayed explosion of immense power.

You open a Magi Guildskills entitled, "Magi Guildskills" to the bookmark, on page 3, and begin reading.

CRYSTALISM
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Refine Refine a piece of crystal out of the Master.
Dampen Attempt to dampen a vibration, destroying it.
Vibes See what vibrations are in a room.
Dissipate Attack the mana of your enemies.
Palpitation Cause small heart attacks in your enemies.
Heat Fill a room with soothing warmth.
Alarm Be alerted to movements of your enemies.
Tremors Cause ground-shaking quakes.
Reverberation Protect your vibrations against some attacks.
Sonicportal Open a portal to someone.
Adduction Suck those around you into your room.
Crystalhome Transport yourself back to the Master Crystal.
Harmony A soothing, healing vibration.
Creeps Cause fear in your enemies.
Silence A sound-negating vibration.
Revelation Reveal those around you who may be concealed.
Grounding Root yourself to the ground.
Oscillate Discordant music to cause amnesia.
Focus Draw your vibrations back to you.
Disorientation Disorient your enemies with dizziness.
Energize Suck health from your enemies and use it.
Stridulation Destroy the equilibrium of your enemies.
Gravity Increase the power of gravity in the room.
Crystalforest Cause a forest of sharp crystal to arise.
Dissonance Cause your enemies to become dissonant.
Plague Afflict your enemies with debilitating effects.
Lullaby Put your enemies to sleep.
Retardation Slow time in your location.
Cataclysm Unleash the fury of a team of magi.

     

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