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Corpus

by Ico Aruinn-Geas, Squire of Kiyotan

You open a charred, blood-stained tome entitled, "Corpus" to the bookmark, on page 1, and begin reading.
Contents
Page 1. Contents
Page 2. Forward
Page 3. Corpus Skill List
Page 4. Earthmeld and it's uses.
Page 5. Frenzy and it's uses.
Page 6. Nightsight and it's uses.
Page 7. Hide and it's uses.
Page 8. Masquerade and it's uses.
Page 9. Stalking and it's uses.
Page 10. Deadbreath and it's uses.
Page 11. Clotting and it's uses.
Page 12. Fortify and it's uses.
Page 13. Celerity and it's uses.
Page 14. Mistform and it's uses.
Page 15. Mending and it's uses.
Page 16. Lifescent and it's uses.
Page 17. Warding and it's uses.
Page 18. Veil and it's uses.
Page 19. Entomb and it's uses.
Page 20. Potence and it's uses.
Page 21. Restore and it's uses.
Page 22. Purify and it's uses.
You open a charred, blood-stained tome entitled, "Corpus" to the bookmark, on page 2, and begin reading.

Greetings Paladins,
With this book I hope to enlighten those of you who are unaware of the corpus skillset and it's usage by vampires against those who side with good. Within will contain all the skills assosiated with Corpus, how it is used, and what benefits to the vampire it brings, and what dangers it poses.
I hope all who read this tome find something useful within it, and make yourselves that much more capable of defending that which you hold most dear, from the vampire's that wish to destroy them.
You open a charred, blood-stained tome entitled, "Corpus" to the bookmark, on page 3, and begin reading.

This is a list of all the skills, and a breif description of each one.
All of these skills are in the corpus skillset and available to all vampires.
Earthmeld Steal the healing powers of the earth.
Frenzy Attack in a frenzy of blood lust.
Nightsight A vampire's natural element.
Hide Conceal yourself.
Masquerade Lion among the lambs.
Stalking The silence of death.
DeadBreath Spew forth the air in your undead lungs.
Clotting Reduce the level of your bleeding.
Fortify Harden your flesh against trauma.
Celerity Supernatural swiftness.
Mistform Assume your ethereal form.
Mending Repair the damage to your corpse.
Lifescent Detect nearby movement of mortals.
Warding Steel your body against magical assault
Veil A concealing veil of shadow.
Entomb Retreating into the grave.
Potence Supernatural strength.
Restore Reanimate withered limbs.
Purify Drive out the toxins in your blood.
You open a charred, blood-stained tome entitled, "Corpus" to the bookmark, on page 4, and begin reading.

Earthmeld
Steal the healing powers of the earth.
Syntax: EARTHMELD, RISE
You may merge with the soil underfoot while either in solid or ethereal forms to leech the regenerative properties of the earth for your own needs.
This skill is not so much a danger as it is a means for them to escape and be healed after death. When they earthmeld it heals most afflictions, along with all HP. Also, when a vampire is killed, or uses the skill mistform (covered on page 14) they must use earthmeld to regain their physical body.
You open a charred, blood-stained tome entitled, "Corpus" to the bookmark, on page 5, and begin reading.

Frenzy
Attack in a frenzy of blood lust.
Syntax: Frenzy (player or mobile)
No verbose description is set for this skill.
This skill is the main attack for a vampire, it can cause anywhere from 800-1300 damage per hit, up to 1600 with the artifact that enhances physical attacks. This varies based on a number of variables, race, strength, artifact boosts, potence (covered on page 20) and the victims use of armor or defensive abilities. There is no way to prevent this attack other than restriciting them from movement. The damage can be lessened by wearing armor or using a shield, also having a blessing from a devotion user can reduce damage.
You open a charred, blood-stained tome entitled, "Corpus" to the bookmark, on page 6, and begin reading.

Nightsight
A vampire's natural element.
Syntax: Nightsight
No verbose description is set for this skill.
This skill allows the user to see in the night, thus allowing them to glance from room to room even when the sun is not hanging above, this can be dangerous if they are hunting you. Even at night they can glance into a room and see if you are there, giving them an element of surpise you may not have the luxury of.
You open a charred, blood-stained tome entitled, "Corpus" to the bookmark, on page 7, and begin reading.

Hide
Conceal yourself.
Syntax: HIDE, EMERGE
Conceal yourself from view, EMERGE to cease hiding.
This is a dangerous skill, if they are hidden you can not see them when you enter a room unless you have lifevision. This could mean you speaking of something you might not want them to hear, not noing they are there, giving them the element of suprise. If you have the skill search you can force them to EMERGE from thier hiding, allowing them to be seen.
You open a charred, blood-stained tome entitled, "Corpus" to the bookmark, on page 8, and begin reading.

Masquerade
Lion among the lambs.
Syntax: MASQUERADE
This will conceal the outward signs of your undead nature from mortals.
Though most vampire's wear titles, clearly showing they are vampires, those who do not can be known for what they are by LOOKing at them. With this skill they can hide even that, they use blood to make themselves appear completely mortal. Even when you LOOK at them, it does not state that they are a vampire. This can be dangerous if you are dealing with a vampire that has not yet revealed to the public what he is, thus leaving you inprepared for what he or she might do.
You open a charred, blood-stained tome entitled, "Corpus" to the bookmark, on page 9, and begin reading.


Stalking
The silence of death.
Syntax: STALK
During the night, you may move about unseen with this ability. At dawn, it will fade.
Stalking is a very dangerous skill, it allows them to move from room to room at night without being heard. Meaning they could walk into a room you are in, and you not even know they entered. Thus allowing them to spy very well, always make sure importent conversations are behind closed doors, not even a vampire can walk through a door unannounced.
You open a charred, blood-stained tome entitled, "Corpus" to the bookmark, on page 10, and begin reading.

Dead Breath
Spew forth the air in your undead lungs.
Syntax: BREATHE target
Summon the tainted remains within your withered lungs, and direct a poisoned stream of air at your target.
You open a charred, blood-stained tome entitled, "Corpus" to the bookmark, on page 11, and begin reading.

Clotting
Reduce the level of your bleeding.
Syntax: CLOT
This will permit you to partially clot your bleeding.
This is a very usful skill for vampires and those who have it from other skillsets. It allows them to stop the loss of health from perpetual bleed, this is however a very MP sapping skill. If you notice them using it alot, most likly their MP will be fairly low, there are a few skills that can exploit this.
You open a charred, blood-stained tome entitled, "Corpus" to the bookmark, on page 12, and begin reading.

Fortify
Harden your flesh against trauma.
Syntax: Fortify
There is no verbose description for this skill.
This skill is very useful for vampires, it stacks with the armor they wear (up to scalemail) and is the equivalent of a splintmail. It reduces damage taken from mobiles and players alike.
You open a charred, blood-stained tome entitled, "Corpus" to the bookmark, on page 13, and begin reading.

Celerity
Supernatural swiftness.
Syntax: Celerity
There is no verbose description for this skill.
This skill is very dangerous, not only does it allow them to move from room to room at a very increased pace, it also speeds up their attacks by quite a bit. The equiv of a Level 1 Racial balance boost.
You open a charred, blood-stained tome entitled, "Corpus" to the bookmark, on page 14, and begin reading.

Mistform
Assume your ethereal form.
Syntax: MISTFORM
Assume your ethereal form. While in this form you will be immune to most attacks and the effects of sunlight. To return to your corporeal form, you must either return to your coffin or merge with the soil where you may slowly reassemble a physical form
This skill allows a vampire to move in the sunlight, and can be used to "escape" from combat. Though a not particulaly dangerous skill, it should be one you are familiar with. The only thing they can do while in mistform is earthmeld, and move from room to room, they cannot open doors, if you can manage to get them in a room where they cannot earthmeld, and can be blocked by doors, they can theoretically be held there indefinatly.
You open a charred, blood-stained tome entitled, "Corpus" to the bookmark, on page 15, and begin reading.

Mending
Repair the damage to your corpse.
Syntax: MEND
Though costly in blood, this ability lets you repair a large quantity of damage done to your body.
This skill is very dangerous, only taking 3% of their blood it allows them to heal 700-1000 damage. Meaning it could give them an extra 3 to 5 attacks upon you, and it can be used once every 10-15 seconds. It requires balance for them to use it, but equilibrium is recovered quickly, take notice of it when it is used, the fight may not be over as soon as you had hoped.Lifescent
Detect nearby movement of mortals.
Syntax: LIFESCENT
While this ability is active, you will detect the movement of others nearby.
This skill is extrememly costly in MP, so they cannot keep it up for long periods of time. It allows them to see any non-vampire room-to-room movments from up to two rooms away.
You open a charred, blood-stained tome entitled, "Corpus" to the bookmark, on page 16, and begin reading.

Warding
Steel your body against magical assault
Syntax: WARD
With this ability, you may make yourself resistant to magical attacks.
This skill allows vampires to reduce damage cause by magical means, magi attacks in particular. This skill is very costly in MP.
You open a charred, blood-stained tome entitled, "Corpus" to the bookmark, on page 17, and begin reading.

Veil
A concealing veil of shadow.
Syntax: VEIL
This ability allows you to become hidden even when in sight of others.
This skill allows vampire to HIDE in front of other people, so even if forced to EMERGE they can go straight back into hiding.
You open a charred, blood-stained tome entitled, "Corpus" to the bookmark, on page 18, and begin reading.

Entomb
Retreating into the grave.
Syntax: BURY COFFIN, ENTOMB, RISE
To use this ability, you must first obtain a coffin. Then, you must bury it somewhere outdoors (BURY COFFIN), preferably somewhere where others are not likely to find it and dig it up. There is nothing quite so depressing as trying to return to your lovely coffin, only to find that some vampire-hating cretin has dug it up.
If you have a buried coffin (and you may only have one at a time), you may ENTOMB yourself. This will take you back to your coffin from anywhere in the same area. While in your coffin, your afflictions seep away and you will heal quickly. When you are ready to return to the land of the living, you must RISE.
This skill can be used a number of ways, it allows a vampire to return to his coffin from a great distance away. As long as the vampire is in the same area, say, Bloodloch, they can return to it, allowing them to escape traps people may have set.
You open a charred, blood-stained tome entitled, "Corpus" to the bookmark, on page 19, and begin reading.

Potence
Supernatural strength
Syntax: Potence
There is no verbose description set for this skill.
This skill allows the vampire to increase his STR stat by two points.
Allowing for stronger physical attacks, i.e Frenzy (disscussed on page 5). This increases the Frenzy damage anywhere from 100-400 points.
You open a charred, blood-stained tome entitled, "Corpus" to the bookmark, on page 20, and begin reading.

Restore
Reanimate withered limbs.
Syntax: Restore
There is no verbose description set for this skill.
This skill can be dangerous for players who rely on disabling their opponent with broken limbs, this automatically restores a broken limb to new condition, faster than appling restoration salve.
You open a charred, blood-stained tome entitled, "Corpus" to the bookmark, on page 21, and begin reading.


Purify
Drive out the toxins in your blood.
Syntax: PURIFY BLOOD
Drive out afflictions tainting your blood.
This skill is extremely usful, it can allow a vampire to break venom lock. It cures almost any affliction that targets the inside of the body.
You open a charred, blood-stained tome entitled, "Corpus" to the bookmark, on page 22, and begin reading.



     

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