<triggers>
<trigger
enabled="y"
group="demo"
match="You are distracted by a distant sound and lose your rhythm."
send_to="12"
sequence="100"
>
<send>world.send "demonstrate " & World.GetVariable ("demo"
</send>
</trigger>
<trigger
enabled="y"
group="demo"
match="You lose your balance and stumble heavily."
send_to="12"
sequence="100"
>
<send>world.send "demonstrate " & World.GetVariable ("demo"
</send>
</trigger>
<trigger
enabled="y"
group="demo"
match="You lose your balance and stumble heavily."
send_to="12"
sequence="100"
>
<send>world.send "demonstrate " & World.GetVariable ("demo"
</send>
</trigger>
<trigger
enabled="y"
group="demo"
match="You press your palms together and bow, the Form of * complete."
send_to="12"
sequence="100"
>
<send>world.send "demonstrate " & World.GetVariable ("demo"
</send>
</trigger>
<trigger
enabled="y"
group="demo"
match="You stumble clumsily, tripping over your feet."
send_to="12"
sequence="100"
>
<send>world.send "demonstrate " & World.GetVariable ("demo"
</send>
</trigger>
<trigger
enabled="y"
group="demo"
match="You totter unsteadily on your feet, and shake your head at the failure."
send_to="12"
sequence="100"
>
<send>world.send "demonstrate " & World.GetVariable ("demo"
</send>
</trigger>
<trigger
enabled="y"
group="demo"
match="You trip and sprawl messily to the floor."
send_to="12"
sequence="100"
>
<send>world.send "stand"
world.send "demonstrate " & World.GetVariable ("demo"
</send>
</trigger>
<trigger
enabled="y"
group="demo"
match="You trip and tumble to the floor in an undignified heap."
send_to="12"
sequence="100"
>
<send>world.send "stand"
world.send "demonstrate " & World.GetVariable ("demo"
</send>
</trigger>
<trigger
enabled="y"
group="demo"
match="Your concentration fades and you curse your lack of discipline."
send_to="12"
sequence="100"
>
<send>world.send "demonstrate " & World.GetVariable ("demo"
</send>
</trigger>
<trigger
enabled="y"
group="demo"
match="Your legs give way unexpectedly and you fall to the ground."
send_to="12"
sequence="100"
>
<send>world.send "stand"
world.send "demonstrate " & World.GetVariable ("demo"
</send>
</trigger>
<trigger
enabled="y"
group="demo"
match="Your mind wanders momentarily and your next movement escapes you."
send_to="12"
sequence="100"
>
<send>world.send "demonstrate " & World.GetVariable ("demo"
</send>
</trigger>
</triggers>
<aliases>
<alias
match="demo *"
enabled="y"
send_to="12"
sequence="100"
>
<send>world.setvariable "demo", "%1"
world.send "demonstrate " & "%1"</send>
</alias>
</aliases>