Indiana Council Member
Joined: 06.12.2004 Posts: 867 | Posted: 05 Nov 2005 09:38 Subject: Scripts section Ok, the old Scripts page is now a section in this forum, hope you're all much happier now. |
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Avian Council Member
Joined: 12.12.2004 Posts: 1124 | Posted: 05 Nov 2005 17:38 Subject: Quick question, does anyone have a preferred format for Nexus scripts...? |
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Indiana Council Member
Joined: 06.12.2004 Posts: 867 | Posted: 05 Nov 2005 18:23 Subject: Quick question, does anyone have a preferred format for Nexus scripts...?
To be honest, you're the only one I know to use that client .. |
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Arota Council Member
Joined: 11.05.2005 Posts: 1667 | Posted: 06 Nov 2005 00:50 Subject: I'll use anything that has a better system than the one I have now...which isn't hard... |
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Asilient Council Member
Joined: 25.05.2005 Posts: 439 | Posted: 06 Nov 2005 01:07 Subject: I use Zmud and have one or two handy little pieces... I'll have to scrabble through my system.. |
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Sarkis Council Member
Joined: 13.04.2005 Posts: 1627 | Posted: 06 Nov 2005 01:30 Subject: I use Nexus, but I don't know poo about scripting on it. I'm sure if I tried I could become ok at it. |
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Avian Council Member
Joined: 12.12.2004 Posts: 1124 | Posted: 06 Nov 2005 02:07 Subject: I have a cool little damage counter if you want it, Sarkis. |
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Sarkis Council Member
Joined: 13.04.2005 Posts: 1627 | Posted: 06 Nov 2005 02:15 Subject: oooh! could you?
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Avian Council Member
Joined: 12.12.2004 Posts: 1124 | Posted: 06 Nov 2005 03:40 Subject: TRIGGER:
{<}H:{d:newHealth} M:{d:newMana} E:{d} W:{d} B:{d}% {*}
ACTION:
#math dispHealth $newHealth - $health
#math dispMana $newMana - $mana
#set health $newHealth
#set mana $newMana
#echo_ [H:$dispHealth | M:$dispMana]
Tada! You may wanna tweak the trigger, depending on how your stats are config'd.
Oh, you'll need to make several variables:
newHealth
newMana
dispHealth
dispMana
health
mana |
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Avian Council Member
Joined: 12.12.2004 Posts: 1124 | Posted: 09 Nov 2005 19:32 Subject: Eh... a little add on to that other one. It's my basic stuff.
T: {<}The elixir heals and soothes you.
A: #set varElixir = elixir
T: {<}Your mind feels stronger and more alert.
A: #set varElixir = elixir
T: {<}You may drink another health or mana elixir.
A: #set varElixir = ELIXIR
#highlight "white on blue"
T: {<}You feel your health and mana replenished.
A: #set varMoss = moss
T: {<}You may eat another bit of irid moss.
A: #set varMoss = MOSS
#highlight "white on green"
T: {<}You touch the tree of life tattoo.
A: #set varTree = tree
#wait 30000
#echo
#echo )-----[TREE TATTOO]-----(
#set varTree = TREE
T: {<}H:{d:newHealth} M:{d:newMana} E:{d} B:{d}% {*}
A: #math dispHealth $newHealth - $health
#math dispMana $newMana - $mana
#set health $newHealth
#set mana $newMana
#echo_ <H:$dispHealth | M:$dispMana> <$varElixir | $varMoss | $varTree >
VARIABLES:
varTree
varMoss
varElixir
newHealth
newMana
dispHealth
dispMana
health
mana
Hope you like it! Essentially what it does is it tracks your elixir, moss and tree balance. I haven't really needed to add a salve or plant balance yet... |
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